Tuesday, November 27, 2007
Missiles in Melee
Well that is why we play test the game. Recently we play tested a real campaign but added two new players, both d20 die hards and both skeptical. All in all the game went well, but the two became confused repeatedly in melee. It seems the fluid and flexible nature of D100 Melee system confounded them in certain situations involving: Missiles and changing weapons. They made excellent points. No rules were changed but we have to alter the terminology some with respect to bows. Namely not referring to the bow as having "melee" points. Rather as a "Rate of Fire" in melee. It is unfortunate that this terminology created such a stumbling block because both became fixated on it. Lesson learned and that is why we play test outside the creator circle!
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