Friday, March 21, 2008

Heirarchial Change in Melee Skills

Get ready because it here it comes. Melee skills are being reworked to have greater hierarchy and more flexibility. Essentially "Basic Melee" is being changed to a fundamental melee skill, levels of which determine how many combat actions you can take in a round. To gain greater chance to hit however you will invest your skills into specific weapon types: Blades, Simple Weapons, etc.

All of this came about because of a disagreement about to handle to changing weapons. I won't bore you with the specifics as its already been decided. Look to see the web pages updating over the next week or so.

PUCS - Percentile Universal Combat System

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